![]() These instructions make use of a modified version of Unity’s sample project called “Survival Shooter” available for free on the Asset Store. The article’s content will touch on the following areas of Wwise, which gives a small taste of what is possible with the software:ĭownload the audio assets for this article: Audio assets.zip (6.7 MB) ![]() You can see the gameplay and hear the final audio product of this article in the video below. The software versions used throughout this article are Unity 5.1.3.f1 and Wwise v2015.1.1 running on OS X 10.10.4. ![]() In this article, I present instructions and sample assets meant to help guide a Unity developer through the process of integrating Wwise into their game project. Montréal company Audiokinetic is the publisher of a popular game audio middleware called Wwise.
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